Oblivion:Vampire – UESPWiki

This article could benefit from an image of: Bloodcrust vampires See Help:Images for information on how to upload images. Please remove this template from the page when finished. This article describes the NPCs who are Vampires. For information on the disease and how it affects the player, see Vampirism.

The following tables summarizes the various types of vampires in the game. Various caves, mines, Ayleid ruins, forts and sewers are occupied by vampires (see Vampire Dungeons for details). Additionally, several NPCs located around Cyrodiil's towns are vampires, often hiding undercover, for obvious reasons.

There are two basic varieties of Vampire:

Vampires are frequently accompanied by wolves, who may actually appear in place of a vampire. Most of the time when you encounter a vampire, the game only specifies that a randomly determined vampire-type enemy will appear in that location. Such a vampire-type enemy has a 50% chance of being a Vampire, a 33% chance of being an Undead and a 17% chance of being a Vampire beast (either Rat, Wolf or Timber Wolf).

Vampire Patriarchs and Vampire Matriarchs are the vampire bosses and are only found in dungeons. Eleven dungeons have a single Vampire Patriarch or Vampire Matriarch and two additional ones, Barren Cave and Nornalhorst, have two.

All standard vampires produce Vampire Dust upon their death. Although the Vampire Dust can be collected from the vampire's corpse, it cannot be pickpocketed from the vampire, because it does not appear until the vampire has been killed.

All vampires, including Patriarchs, Matriarchs and vampire creatures, are members of the Vampire Faction. They all have the name of 'Vampire', even if they are Patriarchs or Matriarchs. This faction ensures that they are allied with Undead, but also ensures that they are bitter enemies of any Necromancers and Liches.

All vampire NPCs have 100% (stage 4) Vampirism, i.e., the same level of vampirism that you reach after not feeding for 72 or more hours. Vampire NPCs have the standard abilities, skill bonuses, and attribute bonuses for 100% Vampirism. The skill bonuses and attribute bonuses are applied on top of the NPC's baseline statistics.

Therefore, vampires have the following abilities and bonuses:

In addition, all vampires can cast the following spells:

Some vampires also possess a special birthsign named "Vampire Mage" which fortifies their Magicka by 50 points.

Vampire Acrobats are all Bosmer and are all acrobats by class. Of the three different varieties, two are female and one is male. They tend to be equipped in a light, sneak-oriented way. They are all clothed with a random selection of vampire clothing from all classes; for example a burgundy linen shirt and blacksmith's pants as well as some random lower-class shoes.

0003264A 00069ADE 00069ADF

43 + (5+1.4)x(PC-1), PC=5-36 48 + (5+1.4)x(PC-2), PC=6-37 43 + (5+1.4)x(PC-3), PC=7-38

100 + 1.5x(PC-1) 100 + 1.5x(PC-2) 100 + 1.5x(PC-3)

* Weapons quality and possible enchantment suffers from small changes from one variety to another.

The number of possible arrows received changes depending upon your level, as does the quality of the arrows.

The number of possible potions received changes depending upon your level, as does the quality of the potions. Individual Restore Health potions have a 19-38% chance of appearing

Vampire Agents are all Breton and are all agents by class. Of the three different varieties, two are female and one is male. Similarly to Acrobats, they tend to be equipped in a light, sneak-oriented way. They are all clothed with a random selection of vampire clothing from all classes; for example a grey robe and laced leather pants as well as some random lower-class shoes.

00032648 00069AE0 00069AE1

40 + (4+0.6)x(PC-1), PC=5-84 45 + (4+0.6)x(PC-2), PC=6-68 40 + (4+0.6)x(PC-3), PC=7-86

175 + 1.5x(PC-1) 175 + 1.5x(PC-2) 175 + 1.5x(PC-3)

* Weapons quality and possible enchantment suffers from small changes from one variety to another.

The number of possible arrows received changes depending upon your level, as does the quality of the arrows.

The number of possible potions received changes depending upon your level, as does the quality of the potions. Individual Restore Health potions have a 19-38% chance of appearing

Vampire Archers are all Bosmer and are all archers by class. Of the three different varieties, two are male and one is female. Similarly to Acrobats and Agents, they tend to be equipped in a light, sneak-oriented way. They are all clothed with a random selection of vampire clothing from all classes; for example a black robe and burgundy linens as well as some random lower-class shoes.

00032645 00069AE2 00069AE3

48 + (5+2.2)x(PC-1), PC=5-16 43 + (5+2.2)x(PC-2), PC=6-17 48 + (5+2.2)x(PC-3), PC=7-18

100 + 1.5x(PC-1) 100 + 1.5x(PC-2) 100 + 1.5x(PC-3)

* Weapons quality and possible enchantment suffers from small changes from one variety to another.

The number of possible arrows received changes depending upon your level, as does the quality of the arrows.

The number of possible potions received changes depending upon your level, as does the quality of the potions. Individual Restore Health potions have a 19-38% chance of appearing

Vampire Assassins are all Dunmer and are all assassins by class. Of the three different varieties, two are male and one is female. Similarly to Acrobats and Agents, they tend to be equipped in a light, sneak-oriented way. They are all clothed with a random selection of vampire clothing from all classes; for example a dark shirt and red velvet garment as well as some random lower-class shoes.

The Patriarch and Matriarch will wear upper-class shoes rather than lower-class ones. The vampire found in Bloodcrust Cavern is clothed in full lower-class garment. Vicente Valtieri is also a Vampire Assassin.

00032649 00069AE4 00069AE5

45 + (4+1)x(PC-1), PC=5-29 50 + (4+1)x(PC-4), PC=8-32 45 + (4+1)x(PC-3), PC=7-31

113 + 3.5x(PC-1) 113 + 3.5x(PC-4) 113 + 3.5x(PC-3)

00032BFC 00032BFD

45 + (4+1)x(PC+1), PC=3-27 50 + (4+1)x(PC+1), PC=3-27

113 + 3.5x(PC+1)

00099A6A

45 + (4+1)x(PC-1), PC=5-29

113 + 3.5x(PC-1)

* Weapons quality and possible enchantment suffers from small changes from one variety to another.

** This female vampire will only be encountered in Bloodcrust Cavern during Information at a Price

The number of possible arrows received changes depending upon your level, as does the quality of the arrows.

The number of possible potions received changes depending upon your level, as does the quality of the potions. Individual Restore Health potions have a 19-38% chance of appearing

Vampire Barbarians are all Nord and are all barbarians by class. Of the three different varieties, two are male and one is female. They tend to be equipped with light armor and large, heavy weapons. They are all clothed with a random selection of vampire clothing from all classes; for example a red velvet outfit and coarse linens as well as some random lower-class shoes.

00032641 00069AE6 00069AE7

63 + (5+2.6)x(PC-3), PC=7-11 58 + (5+2.6)x(PC-4), PC=8-12 63 + (5+2.6)x(PC-5), PC=9-13

75 + 1.5x(PC-3) 75 + 1.5x(PC-4) 75 + 1.5x(PC-5)

* Weapons quality and possible enchantment suffers from small changes from one variety to another.

Vampire Bards are all Nord and are all bards by class. Of the three different varieties, two are female and one is male. They tend to be equipped with light armor and blades. They are all clothed with a random selection of vampire clothing from all classes; for example a black & burgundy outfit and blacksmith's pants as well as some random lower-class shoes. Nille Elf-Daughter is also a Vampire Bard.

0003264D 00069AE8 00069AE9

55 + (4+1.4)x(PC-2), PC=6-23 60 + (4+1.4)x(PC-3), PC=7-24 55 + (4+1.4)x(PC-4), PC=8-25

88 + 3.5x(PC-2) 88 + 3.5x(PC-3) 88 + 3.5x(PC-4)

* Weapons quality and possible enchantment suffers from small changes from one variety to another.

The number of possible potions received changes depending upon your level, as does the quality of the potions. Individual Restore Health potions have a 19-38% chance of appearing

Vampire Battlemages are all Dunmer and are all battlemages by class. Of the three different varieties, two are male and one is female. They tend to be equipped with light armor and weapons.

They are all clothed with a random selection of vampire clothing from all classes; for example a highwayman's shirt and blacksmith's pants as well as some random lower-class shoes. The vampire found in Bloodcrust Cavern is clothed in full lower-class garment.

00032651 00069AEA 00069AEB

53 + (3+1.4)x(PC-3), PC=7-18 48 + (3+1.4)x(PC-4), PC=8-19 53 + (3+1.4)x(PC-5), PC=9-20

163 + 7.5x(PC-3) 163 + 7.5x(PC-4) 163 + 7.5x(PC-5)

00099A6C

53 + (3+1.4)x(PC-1), PC=5-16

113 + 7.5x(PC-1)

* Weapons quality and possible enchantment suffers from small changes from one variety to another.

** This male vampire will only be encountered in Bloodcrust Cavern during Information at a Price

Vampire Crusaders are all Orcs and are all crusaders by class. Of the three different varieties, two are male and one is female. They tend to be equipped with heavy armor and blunt weapons. They are all clothed with a random selection of vampire clothing from all classes; for example a dark shirt and red velvet garment as well as some random lower-class shoes.

The Patriarch and Matriarch will wear upper-class shoes rather than lower-class ones. Umar gra-Khar is also a Vampire Crusader.

00032642 00069AEC 00069AED

60 + (5+2.2)x(PC-3), PC=7-13 60 + (5+2.2)x(PC-4), PC=8-14 60 + (5+2.2)x(PC-5), PC=9-15

75 + 1.5x(PC-3) 100 + 1.5x(PC-4) 75 + 1.5x(PC-5)

00032BFF 00032BFE

60 + (5+2.2)x(PC-1), PC=5-11 60 + (5+2.2)x(PC-1), PC=5-11

100 + 1.5x(PC-1) 75 + 1.5x(PC-1)

* Weapons quality and possible enchantment suffers from small changes from one variety to another.

Vampire Healers are all Imperials and are all healers by class. Of the three different varieties, two are female and one is male. They tend to be unarmored and fight with light weapons. They are all clothed with a random selection of vampire clothing from all classes; for example a burgundy linen shirt and coarse linens as well as some random lower-class shoes. Although they are named Healers in the CS, this Vampire class will be called Sorcerer in-game.

00032650 00069AEE 00069AEF

50 + (3+0.6)x(PC-3), PC=7-69 50 + (3+0.6)x(PC-4), PC=8-70 50 + (3+0.6)x(PC-5), PC=9-71

150 + 3.5x(PC-3) 150 + 3.5x(PC-4) 150 + 3.5x(PC-5)

* Weapons quality and possible enchantment suffers from small changes from one variety to another.

The number of possible potions received changes depending upon your level, as does the quality of the potions. Individual Restore Health potions have a 19-38% chance of appearing

Vampire Knights are all Nords and are all knights by class. Of the three different varieties, two are male and one is female. They tend to be equipped with heavy armor and light weapons. They are all clothed with a random selection of vampire clothing from all classes; for example a black robe and red velvet garment as well as some random lower-class shoes.

00032643 00069AF0 00069AF1

63 + (5+2.6)x(PC-3), PC=7-11 58 + (5+2.6)x(PC-4), PC=8-12 63 + (5+2.6)x(PC-5), PC=9-13

75 + 1.5x(PC-3) 75 + 1.5x(PC-4) 75 + 1.5x(PC-5)

* Weapons quality and possible enchantment suffers from small changes from one variety to another

Vampire Mages are all Bretons and are all mages by class. Of the three different varieties, two are male and one is female. They tend to be unarmored and fight with daggers.

They are all clothed with a random selection of vampire clothing from all classes; for example a red velvet outfit and burgundy linens as well as some random middle-class shoes. The third variety of vampire will not have any shoes. The two Bloodcrust Vampires will both wear a lower-class robe.

0003264E 00069AF2 00069AF3

45 + (3+0.6)x(PC-3), PC=7-69 40 + (3+0.6)x(PC-4), PC=8-87 45 + (3+0.6)x(PC-5), PC=9-71

238 + 7.5x(PC-3) 238 + 7.5x(PC-4) 238 + 7.5x(PC-5)

00099A6B 00099A71

45 + (3+0.6)x(PC-5), PC=9-71 45 + (3+0.6)x(PC-1), PC=5-67

188 + 7.5x(PC-5) 188 + 7.5x(PC-1)

* Weapons quality and possible enchantment suffers from small changes from one variety to another

** These two male Vampires will only be encountered in Bloodcrust Cavern during the Information at a Price quest

Only the first two varieties may possess this item

The number of possible potions received changes depending upon your level, as does the quality of the potions. Individual Restore Health potions have a 19-38% chance of appearing

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Oblivion:Vampire - UESPWiki

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